I'm Hugzer, a 21-year-old Roblox programmer. I build simulator & brainrot mechanics, data systems and scalable server-side architecture — from a single feature to a full backend.
Modular, documented Luau — built to scale and easy to maintain.
Pets, rebirths, upgrades, currencies, spawning & progression.
DataStore / ProfileStore with safe sessions and error handling.
Inventories, equipping, secure trade systems, persistence.
Leaderstats, achievements, daily rewards, progression goals.
Gamepasses & Developer Products, shops, economy balancing.
Rotating events, global multipliers, timers, announcements.
Server-authoritative logic that's genuinely hard to cheat.
Refactors, performance passes and support on existing games.
Real systems, running in a real game.
Simple, transparent, no surprises.
You tell me what you need and your budget.
Fixed price + timeline. Deposit via PayPal G&S.
Clean code with regular progress updates.
Revisions, handover and support when needed.
Single scripts to full systems. Larger projects quoted on request.
Real vouches from people I've worked with.
Send me what you need and your budget — I'll reply ASAP. Payment via PayPal (Goods & Services) for safety on both sides.
Message me on Discord